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    Book Cover

    C++ Game Development By Example

    Series:

    This book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.

    NaN

    VOLUME

    English

    Paperback

    This book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.



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